Digital & Technology

League of Legends - It's Basketball Meets Chess


Matt Wolf is the global head of games for Coca-Cola. At DLD14 he will speak about the global footprint of esports and the opportunities for sponsorship, promotion and investment. This guest blog post depicts the gaming veteran’s involvement in the Challenger Series, a contest to win a ticket to the League Championship Series (LCS) of League of Legends. Let’s play!

“Now’s the perfect time to get involved with the passionate League of Legends community, and to help support and grow eSports,” said Matt Wolf just before the League of Legends Season 3 World Finals at the sold-out Staples Center, where fans in the arena and online were watching teams compete for the title in an electric atmosphere rivaling any major sporting event.

League of Legends – which challenges teams of five players to take control of their enemy’s end of the battlefield in an intense and highly strategic battle – is part of the fast-growing eSports genre followed by a passionate, fiercely loyal legion of enthusiasts who compete and watch online. An estimated 32 million people worldwide play League of Legends each month, many of whom hope to compete professionally. According to Matt, the Challenger Series will build a path for talented amateur teams who aspire to join the LCS.

“Only the best of the best players have a shot at the LCS,” he explains. “We want to open up the league and give amateurs a way to break in to the professional ranks and earn valuable experience competing on a bigger stage for higher stakes.“ League of Legends is a big-time draw for spectators, too. Fans pack stadiums to watch tournaments presented with elaborate staging, floor-to-ceiling LCD screens and live color commentary. "Some games are like movies, and some are like amusement parks. League of Legends is like a sport,” explains Brandon Beck, who co-founded Riot Games in 2006.

The U.S. government agrees. Earlier in 2013, the State Department recognized League of Legends as a professional sport. Players around the world can now train and compete in the U.S. under specific work visas provided for pro athletes. Through the partnership with Riot Games, Coke Zero will promote an active approach to game training and educate and encourage players on ways to improve their physical and mental fitness to compete at the highest level.

“League of Legends rewards fast thinking and decision-making,” Matt says. “It’s basketball meets chess... it’s a five-on-five team sport, with each player handling a different role, and it’s also very strategic because players must think a few moves ahead and read their opponents.” He adds, “We want to stress that taking a holistic, mind-body-spirit approach to eSports gaming will make you better. Teams in Korea – where eSports has a storied history – have adopted this approach because they know it works. And as amateur teams embrace this approach and float up to the professional ranks through the Challenger Series, thousands of players will follow suit.”

Full details of the Challenger Series will be announced by early 2014. For Matt, a veteran gamer and award-winning game developer, the partnership is a labor of love. “I have responsibility to this community to deliver something authentic that adds value,” he concluded.

This is an edited and updated version. Here’s the original piece.

Matt Wolf will speak at the upcoming DLD14, taking place in Munich January 19 - 21, 2014. Apply for a ticket to this exclusive conference, tune in on the beat of our community on the DLDpulse and find regular updates on the DLD14 programme and speakers here.

Mentioned in this article

Keith boesky web quadrat
Keith Boesky
Boesky & Company
Boesky & Company
Pacific Palisades
Matt wolf web quadrat
Matt Wolf
The Coca-Cola Company
Head of Global Gaming
The Coca-Cola Company
Los Angeles
Dustin beck web quadrat
Dustin Beck
Riot Games
VP of Esports and Merchandising
Riot Games
Los Angeles